The Elder Scrolls: Blades brings Bethesda’s hit RPG series to mobile | Pocket

Bethesda is bringing its hit fantasy RPG series to mobile with The Elder Scrolls: Blades.

The first-person RPG will see players become a member of an exiled member of ‘The Blades’, the Empire’s top agents. Upon returning home, they find their city has been destroyed, providing the catalyst for the game’s narrative.

Big RPG on the small screen

Players will be able to play through a various single-player storylines, build and customise their own city and enter into one-on-one Arena battles against other players.

The game can be controlled by tapping and swiping or virtual joysticks. Dungeons are both designed by Bethesda’s development team and procedurally generated.

It can be played in landscape or portrait mode.

The Elder Scrolls: Blades release date is set for autumn 2018 on the App Store and Google Play.

Blades isn’t the first Elder Scrolls title to come to mobile, but it is the first ‘RPG’ entry on smart devices. Previously Bethesda has released collectible card game The Elder Scrolls Legends on iOS and Android, as well as PC and consoles.

Get the latest news, interviews and in-depth analysis on Twitter, Facebook and our daily newsletter.

window.fbAsyncInit = function() {

// init the FB JS SDK
appId : 250161755076617, // App ID
//channelUrl : ‘//’+window.location.hostname+’/channel.php’, // Path to your Channel File
status : true, // check login status
cookie : true, // enable cookies to allow the server to access the session
xfbml : true // parse XFBML

FB._PG = {
url: “/useractions/loginfb/”,
response: “allowed”,

// Common handler to fetch FB details and reload the page
process: function(me){
$.post( FB._PG.url, {
username: me.username,
uimg: ‘’ + + ‘/picture?type=large’
if ( $(“status”, xml).text() == FB._PG.response )
alert(‘Error: Something bad just happened. Our tech department has been notified. Please try again later.’);


alert(“Error: something wasn’t right there, please try again.”);


// Used by event subscriptions to handle the response
handleResponse: function(response){
if (response.authResponse) {
FB.api(‘/me’, function(me){
if (

post: function(text, image){
image = image || $(“#fb-image”).attr(“src”);
method: ‘feed’,
display: ‘popup’,
link: ‘’,
description: text,
picture: image

FB.Event.subscribe(‘auth.statusChange’, FB._PG.handleResponse);

FB.Event.subscribe(‘edge.create’, function(response) {
$.post(‘/ajax/social-links/’, { site: ‘facebook’ });

(function(d, s, id){
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) {return;}
js = d.createElement(s); = id;
js.src = “”;
fjs.parentNode.insertBefore(js, fjs);
}(document, ‘script’, ‘facebook-jssdk’));

Source link